![]() ![]() When you’ve selected a vector shape, you can click the vector snap icons near the top of the Inspector to select whether vector points snap to full pixel edges, half pixels, quarter pixels - or choose not to snap them at all. The bottom-most path will stay in position while the paths above it may move slightly to fit together. Select two or more open paths and choose Layer > Path > Join from the Menu Bar to combine them into a single path. If you add a fill to a shape with an open path, the fill will still act as if the path was closed. ![]() When you’re editing an open path and click on the opposite end point, you can choose in Settings > Layers whether that closes the path or selects that point. You can also use the Scissors tool to open a path and cut away a segment between two points. The next time you edit this shape, you can continue where you left off and place your next point after the last or before the first point. To create an open path, add your points, then press Finish Editing in the Inspector or press Return ⏎ to leave vector editing mode. The difference between closed and open paths You can use the same method to open a closed path. To close a path by connecting the first and last points, choose Layer > Path > Close Path in the Menu Bar, or by pressing ⌘ ⌥ O. Open paths have a gap between the first and last points. When a shape is closed, the path connects the first and last points. How to add a curved path to a vector shape Opening and closing pathsĪ shape’s path can either be closed or open. This will add handle control points to the points either side of it. Hold ⌘ then click and drag on any segment (the path between two points) to bend it. How to add a new point exactly in the middle of two existing points Bending a segment To create a point in the exact center of two existing points, hold ⇧. Alternatively, click and drag to create a curved path. You can insert a new point anywhere along a path by clicking on it. To quickly see all the handles that control curved points in a vector shape, select it and hold ⌥. You can quickly change the point type of any point you’ve selected by pressing: Holding ⇧ while you drag a handle control point will change its distance from the vector point without changing its angle, which is handy for fine-tuning your curves.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |